HIT
Arms attacks and Fury special abilities
263hit removing 8% miss
164hit with 3/3 in Precision
Fury white attacks
886hit removing 27% miss
787hit with 3/3 in Precision
Should be noted that Arms warriors do not gain anything from having more than 263hit but Fury will land more white attacks therefore increase rage and a bit more DPS
EXPERTISE
Fury
214(26 skill) removing 6.5% dodge
Assuming the warrior is always behind the mob then it can't parry
Arms
214(26 skill) removing 6.5% dodge
181 with 2/2 in Strength of Arms
148(18 skill) to remove 4.5% dodge with 2/2 in Weapon Mastery
115 from gear to remove 4.5% dodge with 2/2 in Strength of Arms and 2/2 in Weapon Mastery
Assuming the warrior is always behind the mob then it can't parry
Prot
214(26 skill) removing 6.5% dodge and 6.5% parry (leaving 7.75% parry)
164 with 3/3 in Vitality
469(57 skill) removing dodge + parry
Orcs using axes: 41 less expertise rating needed
DEFENCE
535 defence skill to be uncrittable in heroics
540 defence skill to be uncrittable in raids
Note that some mobs have +crit buffs
540 defense for a warrior is the minimum where you get crit immune (rather than a cap which means maximum). Getting more defense after reaching 540 is still very good, it gives, dodge, parry, blockrating and chance to be missed.